WEAPONFILE\displayName\BO2_SMR\modeName\\playerAnimType\sniper\altWeapon\\AIOverlayDescription\\weaponType\projectile\weaponClass\rifle\penetrateType\large\impactType\bullet_large\inventoryType\primary\fireType\Single Shot\twoHanded\1\rifleBullet\1\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\cancelAutoHolsterWhenEmpty\1\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1.75\gunMaxPitch\30\gunMaxYaw\15\lowAmmoWarningThreshold\0.33\ammoName\7.62  51 mm NATO\maxAmmo\1020\startAmmo\1020\clipName\m14_acog_mp\clipSize\20\shotCount\1\dropAmmoMin\1\dropAmmoMax\20\reloadAmmoAdd\0\reloadStartAdd\1\damage\5000\minDamage\4000\meleeDamage\135\maxDamageRange\1500\minDamageRange\2000\playerDamage\30\locNone\1\locHelmet\1.5\locHead\1.5\locNeck\1.5\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.055\fireDelay\0\meleeTime\0.8\meleeChargeTime\1.16\meleeDelay\0.13\meleeChargeDelay\0.16\reloadTime\2.5\reloadEmptyTime\3.06\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.5\reloadStartAddTime\0\rechamberTime\1\rechamberBoltTime\0\dropTime\0.7\raiseTime\0.8\altDropTime\0.75\altRaiseTime\0.1\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.43\emptyDropTime\0.7\emptyRaiseTime\0.8\sprintInTime\0.3\sprintLoopTime\0.7\sprintOutTime\0.3\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\-2.2\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\6\duckedMoveF\0\duckedMoveR\0\duckedMoveU\-1.7\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.5\duckedOfsR\0.8\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-55\proneMoveR\3\proneMoveU\-145\proneRotP\0\proneRotY\220\proneRotR\-200\proneOfsF\-2\proneOfsR\1.5\proneOfsU\0.8\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\0\hipIdleSpeed\1\adsIdleSpeed\1.5\idleCrouchFactor\1\idleProneFactor\1\adsSpread\0\adsAimPitch\0\adsTransInTime\0.3\adsTransOutTime\0.6\adsTransBlendTime\0.1\adsReloadTransTime\0.45\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\0\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsBobFactor\1\adsViewBobMult\0.2\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\3\hipSpreadDuckedMin\2.5\hipSpreadProneMin\2\hipSpreadMax\7\hipSpreadDuckedMax\6\hipSpreadProneMax\5\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDecayRate\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\5\hipGunKickPitchMax\-15\hipGunKickYawMin\5\hipGunKickYawMax\-5\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\hipViewKickPitchMin\-30\hipViewKickPitchMax\50\hipViewKickYawMin\40\hipViewKickYawMax\-40\hipViewKickCenterSpeed\1500\adsViewKickPitchMin\-30\adsViewKickPitchMax\50\adsViewKickYawMin\40\adsViewKickYawMax\-40\adsViewKickCenterSpeed\1500\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.14\adsSwayVertScale\0.25\fightDist\720\maxDist\730\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\3\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\860\adsOverlayHeight\480\gunModel\vm_bo2_smr\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_base_viewhands\worldModel\wm_bo2_smr\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_knife\worldKnifeModel\weapon_parabolic_knife\idleAnim\viewmodel_saritch_grip_idle\emptyIdleAnim\viewmodel_saritch_grip_idle\fireAnim\viewmodel_saritch_grip_fire\lastShotAnim\viewmodel_saritch_grip_fire\rechamberAnim\\meleeAnim\viewmodel_M4m203_knife_melee_1\meleeChargeAnim\viewmodel_M4m203_knife_melee_2\reloadAnim\viewmodel_saritch_grip_reload\reloadEmptyAnim\viewmodel_saritch_grip_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_saritch_grip_pullout\dropAnim\viewmodel_saritch_grip_putaway\firstRaiseAnim\viewmodel_saritch_grip_first_raise\altRaiseAnim\viewmodel_saritch_grip_pullout\altDropAnim\viewmodel_saritch_grip_putaway\quickRaiseAnim\viewmodel_saritch_grip_pullout\quickDropAnim\viewmodel_saritch_grip_putaway\emptyRaiseAnim\viewmodel_saritch_grip_pullout\emptyDropAnim\viewmodel_saritch_grip_putaway\sprintInAnim\viewmodel_saritch_grip_sprint_in\sprintLoopAnim\viewmodel_saritch_grip_sprint_loop\sprintOutAnim\viewmodel_saritch_grip_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_saritch_grip_ads_fire\adsLastShotAnim\viewmodel_saritch_grip_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_saritch_acog_ads_up\adsDownAnim\viewmodel_saritch_acog_ads_down\viewFlashEffect\muzzleflashes/rifle_flash_view\worldFlashEffect\muzzleflashes/beretta_flash_wv\viewShellEjectEffect\shellejects/rifle_view\worldShellEjectEffect\shellejects/rifle\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup\ammoPickupSound\\ammoPickupSoundPlayer\\fireSound\weap_m14sniper_fire_npc\fireSoundPlayer\weap_m14sniper_fire_plr\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_rifle_npc\emptyFireSoundPlayer\weap_dryfire_rifle_plr\meleeSwipeSound\melee_swing_large\meleeSwipeSoundPlayer\melee_m14sniper_swing_plr\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m14sniper_reload_npc\reloadSoundPlayer\\reloadEmptySound\weap_m14sniper_reload_npc\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\hudIcon\hud_icon_m14\killIcon\hud_icon_m14\dpadIcon\\ammoCounterIcon\hud_icon_m14\hudIconRatio\2:1\killIconRatio\2:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\flipKillIcon\1\fireRumble\assault_fire\meleeImpactRumble\defaultweapon_melee\adsDofStart\3\adsDofEnd\12\projectileSpeed\40000\projectileLifetime\40\projectileActivateDist\1\destabilizationBaseTime\0.1\destabilizationTimeReductionRatio\0.1\destabilizationAngleMax\0\destabilizeDistance\100000\hideTags\
tag_sights_on
tag_silencer
tag_holo
tag_reflex
tag_fast_mag
tag_dbal
\notetrackSoundMap\melee_knife_stab melee_knife_stab
weap_bo2_ar_futz weap_bo2_ar_futz
weap_bo2_ar_mag_out weap_bo2_ar_mag_out
weap_bo2_ar_mag_in weap_bo2_ar_mag_in
weap_bo2_ar_bolt_back weap_bo2_ar_bolt_back
weap_bo2_ar_bolt_release weap_bo2_ar_bolt_release
fly_scar_button fly_scar_button